Magic

Magic is understood to be the art of controlling the fabric of Oleeris by taking advantage of its unpredictable nature in order to make the impossible a reality. Spells are composed of two parts: runes and energy. Oleeran runes provide form to the unpredictable nature of Oleeris in order to cause a specific change in reality. Although runes determine what a spell actually does, they are useless without being provided one of the seven types of magical energy. The type of spell often determines which type of energy is required. Using the wrong type of energy can often cause unpredictable and chaotic results.

Magical Energy
The seven kinds of magical energy are often compared to a spectrum light, with pure Oleeran energy being white light and all the other types being the colors that compose it.

Elemental Energies
The four elemental energies are fire, water, earth, air, life and death. Each of these types of energy can be taken in small quantities from nature, Fire energy can be taken from natural fire, air energy can be taken from the atmosphere, water energy, be taken from oceans, earth energy can be taken from the ground, life energy can be taken from plants, and death energy can be taken from the dead.

Celestial Energies
The two celestial energies are light and dark energy. There are no natural sources of these energies except a persons soul. A being with a pure heart and a strong will is a source of light energy, a being who has given into darkness is a source of dark energy.

Oleeran Energy
Oleeran energy is the most powerful but also the most uncontrolablee type of energy. It's only source is Oleeris itself. This is the type of energy that is used by gods and supernatural beings. Few mages have ever managed to access and controll it, but they soon either accidentally destroy themselves with their unpredoctable power or drive themselves made with their connection to the incomprehensible realm of Oleeris.